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Study: What drives online consumer technology purchases?
What kinds of searches, ads and content are consumers interacting with before and after a tech purchase?
Purch, a digital content and commerce company, and comScore examined more than 3,000 qualifying purchases during a 90-day period to track key influences and behaviors of U.S consumers before, during and after a technology purchase. Purchases tracked include popular products such as mobile devices, tablets and wearables from top online retailers and brands.
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Study: How can you get store shoppers to use coupons?
Retailers looking to boost in-store redemption rates for coupons should consider implementing a particular leading edge technology.
A new study from Juniper Research, “Mobile & Online Coupons: Redemption, Loyalty & Consumer Engagement 2015-2020,” has found that nearly 1.6 billion coupons will be delivered annually to consumers via beacon technology by 2020, up more than 10 times from 11 million in 2015.

