Report: Malls are within striking distance of 2019 traffic levelsPlacer.ai’s latest mall index indicates that traffic in enclosed shopping centers during June was only eight percentage points off June 2019. Study – Speedy sites satisfy shoppersA single second can have a big impact on the success of an e-commerce site. Survey: Online shoppers seek research content The overwhelming majority of online shoppers always or often interact with product recommendations. Amazon cites electric vans, renewable energy as sustainability wins Amazon had a busy 2020 in terms of pursuing global sustainability goals. Pitney Bowes speeds up parcel sorting with smart robots A global commerce solutions provider is deploying robotic parcel sorting technology in its U.S. e-commerce hubs. Men’s Wearhouse takes measurements – with a survey A specialty menswear retailer is leveraging artificial intelligence (AI) to remove measuring tape, scanners, and photos from the fitting process. CSA Exclusive: Kroger Precision Marketing gives shoppers ads they want Kroger’s retail media business is designed to maximize advertising effectiveness by responding to individual customer needs. Accenture: Consumers’ buying motivations in big shift; health, safety key A majority of consumers — across demographics and geographies — are reimagining their values and basing purchasing decisions on factors beyond price and quality. Walmart combats grocery out-of-stocks with AI As surging online demand for food and groceries affects inventory levels, Walmart is using artificial intelligence to ensure optimal substitutions. U.S. retailers need 330 million sq. ft. of DC space built in four years to meet demand Just 190 million sq. ft. of industrial warehouse space is expected to be delivered this year and more than half of it is spoken for. Adobe: First day of Prime Day tops Thanksgiving Total online sales in the U.S. exceeded $5.6 billion during the first day of Amazon Prime Day. Gamification in the warehouse: Your best friend or worst nightmare? In 2020, the global gamification market was valued at $10.19 million, and is expected to reach $38.42 million by 2026. First Previous 75 76 77 78 79 Next Last