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  • GameStop eyes growth strategy with emerging formats

    GameStop’s strongest growth in 2015 will have little to do with gaming as the company plans to open between 350 to 550 stores in technology brands segment while paring its GameStop store presence.

    The company’s technology brands segment is comprised of 361 ATT&T brand stores, 63 Cricket branded stores that offer wireless products and services and 60 Simply Mac Stores. Meanwhile, the company has indicated it will close 3%, or nearly 200 of its approximately 6,000 traditional video game stores.

  • Project Profile: Staten Island Mall, New York

    Staten Island Mall announced that the 1.2-million-sq.-ft. property will undergo a much anticipated multi-million dollar redevelopment that will add interior and exterior upgrades, new fashion retailers, restaurants, a Fairway Market and public piazza for guests to gather and enjoy events year-round, including a farmers market, holiday festivities, fashion shows and community fundraisers.

    Enhancements also include the ability for Macy’s to expand.

  • Williams-Sonoma launches first mobile app

    Williams-Sonoma is looking to appeal to its increasingly digital savvy customers with the launch of a free recipe tool for smartphones.

    The retailer, in collaboration with Weldon Owen Publishing, a division of Bonnier Corp., and Culinate Inc., has released the Williams-Sonoma Recipe of the Day app on Apple's App Store.

  • Facebook launching payments feature for Messenger app

    New York -- Facebook Inc. is adding a new feature to its popular Messenger instant messaging service that will give users the ability to send money to friends. The Messenger app, which separated from Facebook’s main application in 2014, is one of the largest platforms in the world, with a reported 700 million users.

    The new payments tool will be rolled out in the coming months in the United States for desktop computers and Google’s and Apple’s mobile platform. Facebook reportedly built the tool in house. 


  • Facebook makes foray into payments

    Facebook has become the latest tech powerhouse to get into the payments game by adding a feature to its Messenger app that lets users send money the same way they would a send text.

    The news follows similar moves by Apple, Samsung and Google, all of whom announced new payment offerings over the past few months.

  • Survey: Consumers love iPhone, Apple and retail

    Mountain View, Calif. – Move over mom, baseball and apple pie. The new three things everyone loves are iPhone, Apple and retail.

    According to a new survey of global English-speaking consumers in 84 countries, the “NetBase Brand Passion Report,” iPhone is the most-loved brand in the world. Apple comes in at number three. And retail and Apple dominate the rest of the top 10 brands, which are Etsy (4th), iPad (5th), MacBook Air (6th), Starbucks (7th), Chipotle (9th) and McDonald’s (10th).

  • Study: Worldwide mobile POS shipments boom

    Franklin, Tenn. - Worldwide mobile POS shipments grew by 77.4% in 2014 and this growth rate is maintaining its pace in 2015. According to new research from IHL Group, specialty stores still dominate the use of mobile POS worldwide, receiving 58% of total shipments in 2014.

  • GameStop accepting Apple Pay

    Grapevine, Texas – GameStop Corp. is launching a nationwide rollout of Apple Pay to its more than 4,200 U.S. video game stores this month. In GameStop stores, Apple Pay will work with the iPhone 6, iPhone 6 Plus and the upcoming Apple Watch.

  • C-Spire Wireless puts a fresh spin on wireless retail

    Dayton, Ohio -- C-Spire Wireless is looking to redefine wireless shopping with a hands-in, interactive experience in an environment that challenges industry conventions.

  • Survey: Consumers not that interested in mobile payment

    New York - U.S. consumers are no more interested in paying for purchases using mobile phones than they were six months ago, when Apple unveiled Apple Pay. According to a new poll of 1,000 U.S. adults from CreditCards.com, 17% of respondents said they would pay for items using a cellphone "always" or "most of the time" if they could.

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