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Report: Consumers spend $21 billion on video games


Washington, D.C. – U.S. consumers spent more than $21 billion on video game content, hardware and accessories in 2013. According to a new report from the Entertainment Software Association (ESA), the trade association representing the U.S. video game industry, called “2014 Essential Facts about the Computer and Video Game Industry,” 181.3 million Americans play video games.

Other findings from the report include:

• 51% of U.S. households own a game console, and those that do own an average of two;

• The average game player is 31 years old, and 39% of game players – the largest age segment – are 36 or older;

• 44% of gamers play on smartphones, and 33% play on wireless devices; and

• Casual and social game play on mobile devices and online increased in popularity by 55% from 2012 to 2013.

“Parents across America recognize the widespread benefits of video games, including education, mental stimulation, and the bonding opportunities they create for families,” said Michael D. Gallagher, president and CEO of ESA. “Video games are a favorite pastime enjoyed by men and women of all ages, and millions worldwide who share their game play experiences with friends and family.”

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