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Consumer Electronics

  • Retail Shuffle

    It’s not easy keeping up with the comings and goings of retail executives these days. Every day seems to bring a change at -- or near -- the top. Among the most recent announcements was the news that Terrance Marks, CEO of The Pantry and architect of the chain’s turnaround strategy, was stepping down to take a position in Atlanta. Also hot off the wire: Mark Cosby, former president of stores at Macy’s, has been named president of CVS/pharmacy.

  • A TRU store strategy underway

    WAYNE, N.J. — Toys"R"Us Inc. continues to implement its strategy of integrating its Toys"R"Us and Babies"R"Us units, announcing that it will have opened 21 new stores by the end of 2011. These new stores include 11 "R" Superstores and 10 Side-by-Side locations. As part of an ongoing effort to upgrade the company's portfolio of stores nationwide, the remodeling of 23 existing locations to the Side-by-Side format is also underway and will be completed by the end of the year, the company reported.

  • GameStop plays up pre-owned sales as comps dip 9.1%

    GRAPEVINE, Texas — GameStop reported a same-store sales decline of 9.1% for the second quarter on slow hardware sales and a lighter software slate than the prior year quarter. Despite the poor performance in new hardware and software, the company said pre-owned sales were strong for the quarter.

    Total sales for the second quarter of 2011 were $1.74 billion, a decrease of 3.1% compared to $1.80 billion in the prior year quarter. 

  • Hhgregg to open 14 Chicagoland stores on Sept. 15

    Indianapolis -- Electronics and appliances retailer Hhgregg said Friday it will open 14 new stores in the Chicago area on Sept. 15.

    Chicago is a new market for Hhgregg, and with the opening of 14 new stores, it will become the company’s largest market.
     

  • GameStop profit drops in Q2 on slow video game sales

    Grapevine, Texas -- GameStop Corp. reported Thursday that net income for the quarter ended July 30 dropped 23% to $30.9 million, compared with $40.3 million in the year-ago period. The company cited slowing video game sales for the lackluster performance.

    Revenue fell 3% to $1.74 billion, missing expectations, and same-store sales dropped 9.1%.
     

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